Domain:
Level: Bloodrager: 4; Druid: 4; Magus: 4; Sorcerer: 4; Wizard: 4; Arcanist: 4; Hunter: 4
Components: V, S, M/DF (tallow, brimstone, and powdered iron)
Casting time: 1 standard action
Range: medium (100 ft. + 10 ft./level)
Duration: 1 round/level
Saving Throws: Reflex negates (see text)
Spell Resistance: yes
Effect: 5-ft.-diameter sphere
Description: Rolling ball of fire deals 6d6 fire damage and ignites targets.
This spell functions as flaming sphere, except it deals 6d6 points of fire damage to any creature it strikes. Any creature that fails its save against the sphere catches on fire. If a creature catches on fire, the DC to extinguish the flames is equal to the DC of this spell.